Forum » General » longer player career or higher progression? | Date | |
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Fast progression and short player life, or Slow progression and long player life?
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59 msgs.
Rookie
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Clearly with such low training gains there is no sense of making progress, which makes the whole experience less interesting. Rather than drastically lowering training, it makes sense to more rigorously tackle the practice of training only single player groups. I propose that alongside the reduction of each training to twice a week. Each manager has to train every part of the team once a week. So a weeks schedule will have to include goalkeeper, defender, midfielder and striker training. This is more realistic, just think what should happen to the morale of a player if he came in every day to see midfielders training whilst he never trained himself. Then you could increase training levels so we would see real progress, but it would be spread out across the whole team. Edited by nobody important 11-10-2011 11:26 |
11/10/2011 11:24 |
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Username
5633 msgs.
Golden Ball
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My only problem with that is that not every team has players that will improve in every position, in fact for many a lot of their players get worse (some very quickly), so that if you did that, what you'd end up with is a bunch of players with decent averages and a bunch of players with bad averages - rather than a bunch of players with great averages, and a bunch of players with decent averages. | 11/10/2011 11:49 |
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59 msgs.
Rookie
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That's a good point, it highlights a problem that surely the game designer's have to address sooner rather than later. Which is, why would it be that training a player would make him worse? That is the most bizarre aspect of this game. Edited by nobody important 11-10-2011 12:12 |
11/10/2011 12:12 |
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5633 msgs.
Golden Ball
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Well I think ultimately players get worse and they need a way for that to happen. The most amusing part was that the better your coach, the faster their rate of decay. | 11/10/2011 12:34 |
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132 msgs.
Substitute
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I feel like leaving the game, specially since I just lost one of my best defenders to a hostile purchase. | 11/10/2011 15:49 |
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Username
132 msgs.
Substitute
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and now I've got to replace him with a lower average defender. | 11/10/2011 15:52 |
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6256 msgs.
Golden Ball
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http://uk.strikermanager.com/ofertapuja.php?acc=nuevo&id_jugador=304203 | 11/10/2011 16:09 |
- Div/Gr | ||
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132 msgs.
Substitute
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Its becoming impossible to build a good team when every player with an average above 45 are worth more than 8millions or more. Can someone do something about this, or are the average teams just srewed, and stuck with their current low average players and the higher average teams always win. As I wrote before, I lost a good defender and now I can't replace him because all players with his same average cost triple. That hostile purchase killed my defense. Should I sell all my good players, give up on this season, collect as much money as I can, and next season buy as many good players as I can? I really think that the only teams that benefit from this new sim are the ones with the higher average players. Everyone else are going to be stuck with low average teams for a looooooooooooooooooooong time. | 11/10/2011 20:07 |
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5205 msgs.
Golden Ball
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official word from developers is that training will at least double. When they decide on an exact number, we'll let you know. The game will become fun again, no worries | 11/10/2011 20:08 |
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Username
2960 msgs.
Best scorer
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nice cello x3 Edited by brezzette 11-10-2011 20:15 |
11/10/2011 20:15 |
Mr. Q17 - Div1/Gr1 | ||