Forum » General » 8k exp rule | Date | |
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culeatopee said: hello this change was due to the Spanish striker cheats managers, who offered the money in your clause to the manager again, I bought and then sold it for much more, for example: CF 20/14 (250,000) and sold it for 40m 80m 100m .... there was a manager in 5 months, won 10.000.000.000 €, average 86, 5 division .... xD and because of this manager changed the rules to prevent cheating , I also I have an account in Brazil last week and is very hard if xd, it is best to make schools ^^ greetings hmm, our server has very active fiscal admins and prices would never go that high. I think this rule is doing more harm than good to international server (well, i'm yet to hear some really convincing argument why to keep the rule) |
11/01/2012 01:58 |
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1589 msgs.
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Uruguay1950 said: Vegeta : What is his experience points showed on the machine ? Nappa : It's over 8000 XP jajajajaa vegeta and nappa are historical! |
11/01/2012 02:02 |
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2608 msgs.
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I think there should be a protection against hostile for 1 week for every new managers. Now the rules about direct purchases, forecast, transfer agreement could be 4k exp maybe...... Also it's time to mention FAQ somewhere in tutorial or just send automated new message with link to FAQ to every new user. |
11/01/2012 02:04 |
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1589 msgs.
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for now here's some money yes, but with time everything is increasing, one need only look at players that cost 6 months ago now cost 20m 30m and 100m, with the time here it will also raise money, and we have many 300m 500m 2000m the same would happen here .... only instead of selling for 100m as in Spanish, now sell for 20m, and so you get clear soon 500m and it would not be fair but if you would have to look to do with the new managers, to progress better, because now is much much harder than before....grettings friends |
11/01/2012 02:08 |
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1798 msgs.
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patient said: I think there should be a protection against hostile for 1 week for every new managers. Now the rules about direct purchases, forecast, transfer agreement could be 4k exp maybe...... Also it's time to mention FAQ somewhere in tutorial or just send automated new message with link to FAQ to every new user. hmm, agreed - the problem seems to be with direct transfers between multi-accounts. Limit things there, don't let them see forecast (so they don't use up free GBs on new account to check that and trade to new account), don't let them do direct transfers, but let them hostile right away (either as soon as they hostile, their protection is off, or they can hostile after 10 days). also should add some things to tutorial like: hostile a player (so people get to find out right away what hostile is and no more forum posts "my player left, i didn't agree QQQQQ", check forecast of one player (free GBs provided anyway, they will at least know how to use that) and so on. But this is a whole new discussion anyway |
11/01/2012 02:24 |
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If we have more and more and more fiscals, then the fears Cule has wouldn't be as bad. | 11/01/2012 02:31 |
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1589 msgs.
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ah, I just commented the reason for the change, so we would have more traps in the game, I say nothing more,I only comment on the reason ^ ^ | 11/01/2012 02:37 |
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997 msgs.
MVP of the game
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I think they should just change it to a time frame, two weeks or whatever it usually takes to get up to 8000 points for an active manager. This will also keep the prices down because more players will be available from all those inactive players. | 11/01/2012 06:12 |
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8.000xp points are too much points. Anyway, we have to avoid that new managers can trade the first days/weeks. So, I think reduce from 8.000xp to maybe 3.000xp would be great. And of course, we have to give new managers information about how to get xp. I move this to suggestions! Edited by @Dnsvnsk 11-01-2012 10:44 |
11/01/2012 10:35 |
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Username
6256 msgs.
Golden Ball
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If we wanted to be altruistic and make it all about the newbies, then allow them to hostile others, but not be hostiled until they hit an artbritary number of xp. | 11/01/2012 10:57 |
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