Forum » Suggestions » suggestion to solve offside trap | Date | |
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164 msgs.
Substitute
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create a new game situation, tactic changes based on: 1. number of fouls 2. number of shots on goal 3. numbers of shots on goal against 4. numbers of offside on advance tactic so we can change another prepared formation or tactic Edited by ibram 26-11-2012 11:14 Edited by ibram 26-11-2012 11:20 |
16/10/2012 16:48 |
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4993 msgs.
Best scorer
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good idea. it's been suggested before so I don't know how much chance there is of it being included. | 18/10/2012 15:11 |
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1725 msgs.
International
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Very good idea. Just like a real manager would do in a game | 19/10/2012 23:51 |
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1058 msgs.
International
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+1 | 23/10/2012 17:13 |
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Fiscal
6832 msgs.
Golden Ball
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We should have many in game changes like this, I have suggested change for injuries, red/yellow cards they just get done automatically and usually it messes it up |
23/10/2012 22:29 |
Steel City - Div4/Gr12 | ||
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383 msgs.
First-team player
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Sadly as most people say... the Sim already done way before we get to see it ... So changing Formations ( on the spot) looks kinda difficult!,, ( Just Saying ) Edited by prakulx 24-10-2012 11:41 |
24/10/2012 10:37 |
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Fiscal
6832 msgs.
Golden Ball
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Prakulx we can change formation in game , we just need more situation changes. | 24/10/2012 10:49 |
Steel City - Div4/Gr12 | ||
Username
772 msgs.
MVP of the game
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They just need to start handing out red cards if a player is hacked down by the last defender. It's simple stuff. But with a piece of junk SIM, and terrible coders, don't hold your breath to see any issues resolved. |
24/10/2012 11:23 |
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383 msgs.
First-team player
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eamwilson said: Prakulx we can change formation in game , we just need more situation changes. I thought about it is when we see a lot of offsides... it is only possible when game is playing? or u guys are thinking of overloading the already bugged sim by predeciding it? |
24/10/2012 11:40 |
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4993 msgs.
Best scorer
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maybe kopp. but i think you could make the current sim alot better without messing with the code too much. tactic changes based on number of fouls / number of shots on goal / numbers of shots on goal against / offsides should be pretty easy to implement & would make things much more interesting. imagine trying your luck with a super high attacking line + 100 eff for 15 minutes where offsides are less than 3 by half-time, fouls too high - switch to zonal marking, too many shots coming at you, switch to offside trap etc etc. |
24/10/2012 11:55 |
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