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  Forum » Suggestions » Request for next Sim Update Date
Good idea?
Yup, sounds good
Nope, sounds pointless
Maybe, but... (expand in reply)
I like turtles
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Im all for better defenders first and working forward from there. 12/08/2012 04:47
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patient said:
And has anyone noticed how GK takes more time in the air than the actual ball? The GK always in slow motion while the ball falls quickly and goes under him. Really this defies the rules of gravity where the heavier you are, the faster you fall

Fixing this would be one step to making GK better


You mean you don't like having Superman as your GK???


12/08/2012 04:48
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@Lifeguard said:
I've asked for this before - rather than increase strikers skill, increase both GK and striker, so more shots on goal, but less idiots standing in the goal.

defenders also need a bit of brains in this game...


exactly. with that update 2 or 3 seasons ago to stop the unnatural scorelines, it should have been gks that were changed not strikers.

i also agree with what people have been saying about defs. sometimes they just ignore attackers.
12/08/2012 10:18
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cmccourt said:
Im all for better defenders first and working forward from there.


the problem is, if you fix that in isolation, there would be alot of 0-0 games.
12/08/2012 10:21
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aleph44 said:
cmccourt said:
Im all for better defenders first and working forward from there.


the problem is, if you fix that in isolation, there would be alot of 0-0 games.


Yea true, but theres a double edge sword for any argument regarding updates. I would not want super sped defenders, id like them to be more aware and to be carded accordingly.
12/08/2012 14:56
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patient said:
And has anyone noticed how GK takes more time in the air than the actual ball? The GK always in slow motion while the ball falls quickly and goes under him. Really this defies the rules of gravity where the heavier you are, the faster you fall

Fixing this would be one step to making GK better


Games are not simulated on planet Earth.
13/08/2012 02:08
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try to avoid ''billboard breaker''skill.
chances of scoring with LM/RM from out line 35+meters and with CF 1 v 1 from 5 meters are same...maybe i am wrong
13/08/2012 05:26
  Mr. Q17 - Div1/Gr1
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patient said:
Really this defies the rules of gravity where the heavier you are, the faster you fall


Mass has no bearing on acceleration due to gravity on Earth. All things fall at the same pace (9.8 m/s/s), it is other things like air that create resistance

That was a knowledge bomb. Enjoy


Edited by @practicesquad 13-08-2012 08:45
13/08/2012 08:39
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@practicesquad said:
patient said:
Really this defies the rules of gravity where the heavier you are, the faster you fall


Mass has no bearing on acceleration due to gravity on Earth. All things fall at the same pace (9.8 m/s/s), it is other things like air that create resistance

That was a knowledge bomb. Enjoy


Edited by @practicesquad 13-08-2012 08:45


I was gonna say that. But since you corrected him and i missed my chance at that, let me add this:

Only the distance from earth will affect the gravity

Now back to studying mass transfer

(I made a blunder and edited)

Edited by @solirocket 13-08-2012 09:13
13/08/2012 09:08
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@practicesquad said:
patient said:
Really this defies the rules of gravity where the heavier you are, the faster you fall


Mass has no bearing on acceleration due to gravity on Earth. All things fall at the same pace (9.8 m/s/s), it is other things like air that create resistance

That was a knowledge bomb. Enjoy


Edited by @practicesquad 13-08-2012 08:45

Obviously i took all that into account . I forgot to add something similar to: "Really this defies the rules of gravity AND other stuff like air resistance where the heavier you are, the faster you fall"

Or maybe that ball is very heavy...which makes me impressed on how those weak players can shoot.
Anyway let's go back on topic before @ lock this....

EDIT: Oh wait, you are the @'s

Edited by patient 13-08-2012 09:44
13/08/2012 09:44
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