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grantis45 said:
Beanwalker20 said:
Let look at it this way, if messi who is LM years back is now CF and ronaldo who is formerly RM is now LW and both adapt quikly that means they both hav 99% versility.
But imagine messi playing as LB or ronaldo becos they have 99% versatility no matter what, they hav to drop some point in there chart. So versatility is good enough the way it is now.
But if you say player should be able to play another position with the help of level of experience that aslo good but with time some players will loose their value.

This is about giving them one similar position they can play in. Not giving CF's the ability to play CDF.

ok like converting RF to CF or LF. That ok that is also where versality works. Player with versality 80 which is CF will also reduce to like 30 while playing as CF.
To add to the ideal maybe the experience card should be called convertion, so we we can convert IM to LIM,RIM or OM, without losing is formal position. Even on playstation, player such as ronaldo plays striking position very well. Eg CF 95, RW98, SS 96,
13/11/2011 19:33
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triple post

Edited by @GunnerNic 15-11-2011 10:17
13/11/2011 19:41
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triple post

Edited by @GunnerNic 15-11-2011 10:18
13/11/2011 19:42
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I like the idea of versatility increasing for a position as a player plays that position and gains experience in doing so.

As an example, let's say I have a LIM who I want to play as an IM. His versatility is at 55%, so he drops quite a bit when playing slightly out of position (Yellow - IM or LM etc.) and even more if he's way out of position (Red - RW or RB etc.). I think it makes sense that the more I play him out of position, the better he gets at adapting, maybe he gets 1% better at a Yellow position every game he plays that position, and 1% better at a Red position every time he plays three games in that position. After playing a season at IM, he's now up to 93% versatility for playing IM and doesn't drop so much.

I think this makes sense, because it shows a learning curve for players rather than something that happens over night. A LB who never plays out of position suddenly being comfortable as a CDF, without ever playing there, seems a bit farfetched to me. I also like the risk/reward factor. At first you face losing motivation and having a lower averaged player start, but in time you have a player who can train fully in two positions (yes, I'm also suggesting versatility impacts motivation), apply their unique stat arrangement to that situation, and you don't need a substitute for every person. Thoughts?
13/11/2011 23:30
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I wonder what happens with both footed players. Say an LM who is both footed is he equally adept at RM? 14/11/2011 17:16
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Heidstra said:
I like the idea of versatility increasing for a position as a player plays that position and gains experience in doing so.

As an example, let's say I have a LIM who I want to play as an IM. His versatility is at 55%, so he drops quite a bit when playing slightly out of position (Yellow - IM or LM etc.) and even more if he's way out of position (Red - RW or RB etc.). I think it makes sense that the more I play him out of position, the better he gets at adapting, maybe he gets 1% better at a Yellow position every game he plays that position, and 1% better at a Red position every time he plays three games in that position. After playing a season at IM, he's now up to 93% versatility for playing IM and doesn't drop so much.

I think this makes sense, because it shows a learning curve for players rather than something that happens over night. A LB who never plays out of position suddenly being comfortable as a CDF, without ever playing there, seems a bit farfetched to me. I also like the risk/reward factor. At first you face losing motivation and having a lower averaged player start, but in time you have a player who can train fully in two positions (yes, I'm also suggesting versatility impacts motivation), apply their unique stat arrangement to that situation, and you don't need a substitute for every person. Thoughts?


yeah.. i like this idea too... makes sense..
15/11/2011 00:54
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+1 to this idea except for 1 small part

i dont like being able to train a player 2 different ways. It would increase training more than it already is. For example, its difficult to increase attribute #1 for position A...then everyone will play that player in another position to be able to increase that attribute. It will just mean you have a less variety of players to choose from, especially those center midfield positions...LIM/IM/RIM/OM/DFM will become a lot like each other if you play them in different center midfield positions.

All i want from this is for morale not to decrease by much when i use a player in another close position (like OM in IM) because it sucks when a player who is in starting line-up but in a slightly different position has lower morale than a player who is benched.
15/11/2011 08:22
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solirocket said:
All i want from this is for morale not to decrease by much when i use a player in another close position (like OM in IM) because it sucks when a player who is in starting line-up but in a slightly different position has lower morale than a player who is benched.


I think you mean motivation.
15/11/2011 10:22
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Wouldn't it be simpler for all the suggestions in this thread to make versatility trainable?

After all, players should be trained first in their new position to become better at that position before actually playing there.
15/11/2011 10:28
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yes, my bad 15/11/2011 10:28
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