Forum » General » New simulator and updates season 4 | Date | |
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11 msgs.
Cadet
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warzer said: @ranru said: Dear Users, We look forward to receiving your valuable feedback about the new simulator and updates for continuous improvement. Feel free to comment and let us know what you think in this post. Greetings |
07/09/2011 16:46 |
- Div/Gr | ||
11 msgs.
Cadet
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warzer said: warzer said: @ranru said: Dear Users, We look forward to receiving your valuable feedback about the new simulator and updates for continuous improvement. Feel free to comment and let us know what you think in this post. Greetings |
07/09/2011 16:46 |
- Div/Gr | ||
11 msgs.
Cadet
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warzer said: warzer said: @ranru said: Dear Users, We look forward to receiving your valuable feedback about the new simulator and updates for continuous improvement. Feel free to comment and let us know what you think in this post. Greetings |
07/09/2011 16:46 |
- Div/Gr | ||
Username
5205 msgs.
Golden Ball
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@ranru said: sanyam said: 1.4. The parameters the players will have after the change of season have been calculated according to their average, so they should be players with similar features, if their average was already similar before the change does that mean that attributes will be reset and new attributes assigned according to average? Yes you are right. Attributes will be reset and new attributes assigned according average. I'm sorry, but this is going to penalize user who have been intelligently balancing their players because it makes a difference in this simulator and reward those who have been only increasing average. That's BS and not very carefully thought out. Not to mention we have less than 2 weeks to make any adjustments to our (now useless) training strategies. I hope for an future changes of this magnitude we will get AT LEAST half a season's notice, this makes the game less fun by a lot. Little did I expect to log on and read "yay! We just screwed you for buying low average-high progression players and training them balanced, have a nice day! You have 11 days until your squad will suddenly suck." |
07/09/2011 16:46 |
- Div/Gr | ||
Username
6256 msgs.
Golden Ball
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I agree it does seem to help all the people who have spent the last couple of seasons training up Organise Midfielder....... Like all the @'s. BTW, you ask for comments/questions and then stop responding. Edited by grantis45 07-09-2011 16:55 |
07/09/2011 16:54 |
- Div/Gr | ||
Username
1 msgs.
Ball boy
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bluegene said: Can't wait for it. Just hope it's free of all the bugs.. ola |
07/09/2011 16:57 |
- Div/Gr | ||
Username
6256 msgs.
Golden Ball
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Despite being a cantankerous old git, I am glad we're getting a more in depth sim. Edited by grantis45 07-09-2011 17:20 |
07/09/2011 17:18 |
- Div/Gr | ||
Username
715 msgs.
MVP of the game
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CelloG said: @ranru said: sanyam said: 1.4. The parameters the players will have after the change of season have been calculated according to their average, so they should be players with similar features, if their average was already similar before the change does that mean that attributes will be reset and new attributes assigned according to average? Yes you are right. Attributes will be reset and new attributes assigned according average. I'm sorry, but this is going to penalize user who have been intelligently balancing their players because it makes a difference in this simulator and reward those who have been only increasing average. That's BS and not very carefully thought out. Not to mention we have less than 2 weeks to make any adjustments to our (now useless) training strategies. I hope for an future changes of this magnitude we will get AT LEAST half a season's notice, this makes the game less fun by a lot. Little did I expect to log on and read "yay! We just screwed you for buying low average-high progression players and training them balanced, have a nice day! You have 11 days until your squad will suddenly suck." I'm pretty sure that the progression will carry over... It better. Maybe you'll be able to keep the stats that were high, I'm sure they'll work something out in the translation of old stats to new. If there is more flexibility in the new sim, it should be flexible enough to compensate. |
07/09/2011 17:28 |
- Div/Gr | ||
Username
6256 msgs.
Golden Ball
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Who knows, it's all gone rather quiet........ | 07/09/2011 17:29 |
- Div/Gr | ||
Username
32 msgs.
Child's coach
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Pls I would like also that you allow editing of tactics during a game to make it more interactive Thanks. |
07/09/2011 17:52 |
- Div/Gr | ||