Forum » General » Subs bug again and again! | Date | |
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http://en.strikermanager.com/partido.php?id=17407010 Even advanced tactics order was in place and there was no injury nor red card, subs didn't come to field. And that happens in almost every third match! Not to mention that, in case of injuries or red cards, subs are totally fuzzy - and also, you may have just one time defined advanced order (eg. subs in 60.' minute) if you want to be executed because if you have two or more (eg., subs in 60.' and effort change in 75.') - neither one will work. There was at least five such topics in last 3 seasons at forum. What was done? Nothing. Actually, I know at least 20 other managers who have different problems with subs - nobody solved neither one of their complaints, things by time are just getting worse. It becomes normal in online games that programmers have no clue about anything in their games - who wrote the code then? Because, when I make something, I also know how to fix it if there is any mistake. Seems to me that everybody today can call himself "programmer" - even if he knows crap about the work he is paid for. Fix it or find someone who knows how to fix it and admit you are just not up to your job! Now I just can't wait for some ignorant kid with @ as prefix to teach me about programming, instead of passing my critics to self proclaimed programmers - as usual. Ignorance is the only thing which works at Internet flawless. |
08/11/2014 11:09 |
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My team is safe from this bug so far. Only times the subs didn't come to field was because of my own mistake that I either forgot to activate the tactic or I made changes in lineup after setting subs. Edited by ahaq 08-11-2014 18:12 Edited by ahaq 08-11-2014 18:13 |
08/11/2014 18:11 |
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Strahovuk said: http://en.strikermanager.com/partido.php?id=17407010 Even advanced tactics order was in place and there was no injury nor red card, subs didn't come to field. And that happens in almost every third match! Not to mention that, in case of injuries or red cards, subs are totally fuzzy - and also, you may have just one time defined advanced order (eg. subs in 60.' minute) if you want to be executed because if you have two or more (eg., subs in 60.' and effort change in 75.') - neither one will work. There was at least five such topics in last 3 seasons at forum. What was done? Nothing. Actually, I know at least 20 other managers who have different problems with subs - nobody solved neither one of their complaints, things by time are just getting worse. It becomes normal in online games that programmers have no clue about anything in their games - who wrote the code then? Because, when I make something, I also know how to fix it if there is any mistake. Seems to me that everybody today can call himself "programmer" - even if he knows crap about the work he is paid for. Fix it or find someone who knows how to fix it and admit you are just not up to your job! Now I just can't wait for some ignorant kid with @ as prefix to teach me about programming, instead of passing my critics to self proclaimed programmers - as usual. Ignorance is the only thing which works at Internet flawless. Please list the tactics you had set... |
08/11/2014 18:59 |
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@vgates said: Please list the tactics you had set... [IMG][/IMG] Same list of orders I have in almost every match. Every now and then - it fails to comply. Also, if there is injury or red card, doesn't matter is injured or expelled player at subs list - everything is possible, from total failure to double activation of particular sub (same player goes in twice). I'd like to hear from programmers are they still supporting this game or not, because I don't see anyone is fixing anything for a pretty long time. |
09/11/2014 01:24 |
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[IMG][/IMG] Your problem is you are mixing any time tactics with specific time tactics. Use one or the other and you will have no problems as the system can only implement one or the other usually. I personally prefer specific time based ones so I know when my team will change efforts. Edited by bowsey1986 09-11-2014 07:16 Edited by bowsey1986 09-11-2014 07:19 |
09/11/2014 07:09 |
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No Bowsey, time bug triggers only when there are 2 or more specific time orders, doesn't matter do you have "any time" orders in set or not. So, your example is blocking subs for sure - EVERY TIME. If you remember, several of us discussed it at chat last season when I had 7 or 8 matches in a row with that problem, until someone didn't ask do I have 2 time orders. That solved the case. Btw, in recent match today, the exact same advanced tactics set as yesterday, I didn't change anything - worked well, as in most matches. What was different? Different was that yesterday I had 1 player injured - but that player had nothing with my subs list and he was injured in 91.', so really that couldn't change anything. Pure random "Now you see me now you don't". |
09/11/2014 10:47 |
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Strahovuk said: No Bowsey, time bug triggers only when there are 2 or more specific time orders, doesn't matter do you have "any time" orders in set or not. So, your example is blocking subs for sure - EVERY TIME. If you remember, several of us discussed it at chat last season when I had 7 or 8 matches in a row with that problem, until someone didn't ask do I have 2 time orders. That solved the case. Btw, in recent match today, the exact same advanced tactics set as yesterday, I didn't change anything - worked well, as in most matches. What was different? Different was that yesterday I had 1 player injured - but that player had nothing with my subs list and he was injured in 91.', so really that couldn't change anything. Pure random "Now you see me now you don't". lol my example works every time, I should know as it hasnt changed for a couple of seasons. Go either time based or situation based but not both |
09/11/2014 12:56 |
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But it works fine in most matches! Actually it's the only advanced setup which works fine most of the time. You don't listen - your setup blocks my subs every time without exception, I tried it! Probably that works only when powered by Guinness... |
09/11/2014 14:16 |
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Strahovuk said: But it works fine in most matches! Actually it's the only advanced setup which works fine most of the time. You don't listen - your setup blocks my subs every time without exception, I tried it! Probably that works only when powered by Guinness... you have an anytime drawing tactic which will take priority for the whole game until someone scores Edited by bowsey1986 09-11-2014 14:33 |
09/11/2014 14:21 |
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bowsey1986 said: Strahovuk said: But it works fine in most matches! Actually it's the only advanced setup which works fine most of the time. You don't listen - your setup blocks my subs every time without exception, I tried it! Probably that works only when powered by Guinness... you have an anytime drawing tactic which will take priority for the whole game until someone scores Edited by bowsey1986 09-11-2014 14:33 I think this is what's causing the problems, every game ever will be a draw at some point, so that tactic is always sitting there unsure when it wants to trigger. The game you got mad about was because this tactic was still sort of looming there. Personally anymore I go with simple time based tactics where my effort increases at 60 min and subs come on. I'm still able to play full stamina players every game. What you've done here is simply put too many variables into play, and when you have all those variables theres much more of a chance of failure Edited by @illex 09-11-2014 15:18 |
09/11/2014 15:17 |
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