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  Forum » Suggestions » Waive the 8000 experience rule Date
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luci has a point. Everything still boils down to restrictions.

The 40-day period is a good time to patiently wait for the auction.
01/11/2013 07:23
  PSG - Div3/Gr10
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5633 msgs.
Golden Ball
@lucifercave said:
@practicesquad said:
I just thought of something, maybe when a team goes bot it is automatically reset and the previous squads put on auction. That way no one gets an advantage and the inactive manager is unaffected. Thoughts?


But what if he has a 80+ average team in div 4. While half of the league managers play against a 80 average team and after an instant reset the bots average is reduced to 40-50, wouldnt the managers playing him later get an unfair advantage of facing a lower averaged bot?


I don't think this is relevant because they could just as easily be reset for having less than 11 players - which they will be eventually anyway. So where before teams would have faced an inactive manager with an 80+ team, they will now face a system bot with 40-50 ave team. There is no disadvantage here for me.
01/11/2013 12:54
  - Div/Gr
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21587 msgs.
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Thats the point @prac,moreover most bot teams has players of Zero stamina...So.

+1. I support the idea too
01/11/2013 14:02
  🦊3773™ - Div2/Gr1
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5633 msgs.
Golden Ball
@practicesquad said:
@lucifercave said:
@practicesquad said:
I just thought of something, maybe when a team goes bot it is automatically reset and the previous squads put on auction. That way no one gets an advantage and the inactive manager is unaffected. Thoughts?


But what if he has a 80+ average team in div 4. While half of the league managers play against a 80 average team and after an instant reset the bots average is reduced to 40-50, wouldnt the managers playing him later get an unfair advantage of facing a lower averaged bot?


I don't think this is relevant because they could just as easily be reset for having less than 11 players - which they will be eventually anyway. So where before teams would have faced an inactive manager with an 80+ team, they will now face a system bot with 40-50 ave team. There is no disadvantage here for me.


Furthermore, I think this is a rare case. How many just-started teams do we see each day that will go bot?
01/11/2013 23:29
  - Div/Gr
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21587 msgs.
Golden Ball
Am whats the conclusion about this,because in few days this thread will be no where to be found..i mean down the drain just like others.. 03/11/2013 04:00
  🦊3773™ - Div2/Gr1
672 msgs.
MVP of the game
Oyewale said:
Am whats the conclusion about this,because in few days this thread will be no where to be found..i mean down the drain just like others..



All players have $0 release clause after 24 hours on team.
03/11/2013 04:10
  - Div/Gr
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21587 msgs.
Golden Ball
Aruen said:
Oyewale said:
Am whats the conclusion about this,because in few days this thread will be no where to be found..i mean down the drain just like others..



All players have $0 release clause after 24 hours on team.

lolz.cant help,just waiting for feedback from @s,hope its up already"
03/11/2013 04:19
  🦊3773™ - Div2/Gr1
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+1

After the inactive time period, make the team available for 5 days via hostile clause, then make the team a sys bot.

@practicesquad said:
I think even if they aren't inactive the hostile protection clause should be time based rather than experience based. From memory a team goes bot if the account is unused in 45 days, so perhaps make protection last 40 days. It used to be that way, but for various reasons it was stopped. I know what you mean Oye and the point is not that the players don't belong to that team, rather that good players go to waste quite often. I don't know what the solution is tbh.

04/11/2013 00:09
  FC need more holidays - Div4/Gr7
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5633 msgs.
Golden Ball
I have presented the ideas to admin, but am yet to get a response. If I get anything, I will keep you posted. 04/11/2013 00:18
  - Div/Gr
4213 msgs.
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@lucifercave said:
If every 80+ prog player was to be made available for hostile then the market has no meaning. The rarity of such high progression players is what drives the market, you take that away and you will end up with dead drop prices for high average players and ultimately even a div 5 team will have a 80+ average team like the spanish server.

Though ultimately we will reach the same point as the spanish server

Please let us Never be Spanish Server...*Crying*.
05/11/2013 00:56
  - Div/Gr
     
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