Forum » Suggestions » Red card | Date | |
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I suggest dat the number of matches one will miss if red carded should be increased to dat of real life(3). With dis, managers will be forced to use GB in cancelling or appealling against a carded player thereby increasing da GB sales for our developers | 24/09/2012 06:04 |
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2149 msgs.
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bad idea... its primarily a free game. Making users depend on GB's for basic gameplay will drive many players away. -2000 |
24/09/2012 07:21 |
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Username
686 msgs.
MVP of the game
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This is what it should be: Straight Red During a Match = 2 match ban 2 Yellow Cards - Red Card in Match = 1 match ban Accumulation of Yellow Cards over various matches = 3 match ban |
24/09/2012 10:21 |
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Username
169 msgs.
Substitute
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-1 Can one differentiate the game play for a player with and without a yellow card? If no, then why have differential bans for red cards? Anyways, the fouls, cards and warnings are SIM driven and out of user control. So unless they modify the game to give more control to manager to manipulate game play based on fouls/warnings...changing the game for red card is a bad idea. |
24/09/2012 11:29 |
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3168 msgs.
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-1, leave it as it is. | 24/09/2012 13:56 |
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Username
797 msgs.
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@Dnsvnsk said: -1, leave it as it is. Yup. |
25/09/2012 03:00 |
Union RS Marburg - Div3/Gr9 | ||
Fiscal
2159 msgs.
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Leave as is, less to worry about, plus nothing for anyone to screw up in the code. | 27/09/2012 09:01 |
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